![]() These present further challenges and add a nice change of pace from trying to beat each level in the main part of the game. You also unlock a Victorian Style steampunk airport and an airport from far in the future. Once you get to certain stages in the game. From a basic field in 1925, you go year by year, watching the airport expand and take shape until you get to 1970 where you've got to deal with more aircraft than Heathrow and LAX combined.Įach level presents new challenges, from new runways, new facilities, to having to deal with military and civilian aircraft in World War 2 at the same time. Time Machine takes you through numerous levels/years of just a single airport. Instead of Airport Madness 4 or World Edition's several airport levels where you just attempt to accumilate enough score until you collide 2 jets, and then try to better it because you're stubborn. So when it came to Steam, I was all over it like a rash. I'd often play it at work out of boredom, and the hours fly by (pun intended). I found the demo on their website, and got immediately hooked. This has been true of Airport Madness 4 and World Edition. It's a form of self inflicted torture, but you cannot stop playing. Then instead of exiting, you press the retry button again and again until it's 4am. You then swear profusely at how stupid you have been, think about rage quitting. This happens until you lose enough attention to cause 2 planes to collide. It starts off simple, but gets progressively more difficult as the sky gets busier. All you do is monitor the incoming planes and try to find a gap to send departing planes on their way. There's an addiction that cannot be described. Zeig mehrĮver since the Airport Madness series started coming to Steam, I have had a huge love affair with it. Thousands of people are moved in and out of the field every minute. ![]() Planes move at ludicrous speeds, and decisions must be made quickly. What we show you is an airfield where things happen fast. ![]() What will future airports look like? Our concept is basically what we feel is obvious. There is also the opportunity to zoom way ahead, to 2173. At some point during your progression through history, the time portal will offer you the opportunity to visit a fantasy version of 1802, where we get to imagine what aviation might have been like, had Da Vinci's early drawings of flying machines actually been built. After a level is unlocked, it can be revisited at any time.Īlthough most of AMTM is based within the 20th century, Airport Madness takes you back to the year 1802, with a steampunk theme! Witness aviation the way it wasn't. There are 60 levels, each with a duration of 5 to 15 minutes, depending on your ability. It is much more "game" than earlier versions in it's structural design. This game is an explosion of beautiful artwork, which was our top priority in the development of this game, as it is essentially a walk through time, and therefore demanding of "eye candy". It wasn't until after WW2 that the passenger travel boom began. ![]() In 1940 WW2 came along, giving aviation a giant boost. There was some passenger travel, although this did not truly begin developing until the late depression. In 1925, flying mail services became very popular, and the world saw such aircraft as the Curtis Jenny, Ford Tri-motor, and Boeing Model 40. Many of them created air shows where they would perform stunts, while others offered paid rides to the public. After WW1 there were many fighter pilots looking for something to do with their flying skills. Imagine what it might have been like to witness aviation in 1925. Witness Lindbergh, the breaking of the sound barrier, the first passenger jet, and the birth of the Boeing 737. We take you back to 1925 and put you into the control tower (Although radio-equipped towers did not start appearing in the United States until 1930, controlled fields began to appear in the United Kingdom as early as 1921).Īs the game progresses, you will witness the airport grow from just a tiny grass field in 1925, to a multi-runway wartime airfield in 1944, to a giant sprawling airport in 1970, with passenger jets and several terminal buildings. It offers an airport that grows up over time. Watch the airport develop over time, into a major international airport in 1970.Īirport Madness: Time Machine's theme goes back to the core of what made Airport Madness fun in its beginning in 2008. You are an air traffic controller at a small grass airfield in 1925. Klicken Sie auf die Schaltfläche „Holen“, um die neuesten besten Angebote bei GameDeal zu erhalten. Sie können Airport Madness: Time Machine und Top-Steam-Spiele mit GameLoop herunterladen, um sie auf dem PC zu spielen. Holen Sie sich das Steam-Spiel Airport Madness: Time MachineĪirport Madness: Time Machine ist ein beliebtes Steam-Spiel, das von Big Fat Simulations Inc.
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